(Association for Computing Machinery) Many designers for the virtual world find it challenging to design efficiently believable complex textures or patterns on a large scale. Indeed, so-called 'texture synthesis,' the design of accurate textures such as water ripples in a river, concrete walls, or patterns of leaves, remains a difficult task for artists. A plethora of non-stationary textures in the 'real world' could be re-created in gaming or virtual worlds, but the existing techniques are tedious and time-consuming.
from EurekAlert! - Technology, Engineering and Computer Science https://ift.tt/2NmRWXl
Tuesday, July 17, 2018
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AI-based framework creates realistic textures in the virtual world
AI-based framework creates realistic textures in the virtual world
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